Mega Man X5 SFX - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Sounds Resource (https://www.vg-resource.com/forum-51.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-55.html) +------- Forum: PlayStation / PlayStation 2 (https://www.vg-resource.com/forum-82.html) +------- Thread: Mega Man X5 SFX (/thread-22053.html) |
Mega Man X5 SFX - Nero1024 - 12-05-2012 Here are nearly all of the samples used in the game. The samples were located in the "ROCK_X5.DAT" file in the root directory of the game. The samples were ripped with PSound. The samples have no names and a few (mostly voices) have been pitch corrected. Feel free to notify if there are any problems. Maverick DL Link: All SFX - https://www.dropbox.com/s/gxodesplztpuzbt/MMX5SFX.zip ~5.57 MB RE: Mega Man X5 SFX - Garamonde - 12-05-2012 AAAAAAAAAAAAAAAAAAAAAAAA YOU HAVE NO IDEA HOW MUCH I LOVE YOU RIGHT NOW NO IDEA smdfjshdfjfddfsljfflkjglkdgjldkgjlgk (They're on the site ^^) BTW, the file "ROCK X5 00339"... is that a sound or instrument sample? It sounds like the latter but I'm just asking because I can't tell myself lol. RE: Mega Man X5 SFX - Nero1024 - 12-05-2012 I don't think that sample is an instrument, MMX5 only uses XA (aka streamed) audio for it's music. Thanks for the upload anyways! RE: Mega Man X5 SFX - Garamonde - 12-05-2012 No problem at all -- would you consider ripping from the other PSX MMX games (excluding X3, of course), actually? RE: Mega Man X5 SFX - Nero1024 - 12-05-2012 Sure I'll try and see what I can pull off for you. RE: Mega Man X5 SFX - Garamonde - 12-05-2012 Thanks, it'd make me the happiest of happies. X3 |