Crash Bandicoot 1 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Textures Resource (https://www.vg-resource.com/forum-52.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-60.html) +------- Forum: PlayStation / PlayStation 2 (https://www.vg-resource.com/forum-71.html) +------- Thread: Crash Bandicoot 1 (/thread-22143.html) |
Crash Bandicoot 1 - supatails - 12-17-2012 Here's a few textures ripped from crash 1, I did these a long time ago but I'd feel better about uploading them somewhere then deleting them. This is from the level Road to Nowhere: That's a clever texturing technique. They lowered the contrast to make everything appear foggy. Here's a zip folder containing the textures for N. Sanity Beach: http://www.mediafire.com/?wl0rxccuwz64agl And here is a large collection of random textures that I had trouble categorizing, including N. Sanity Beach, Sunset Vista/Temple Ruins, the main map, and Road to Nowhere. http://www.mediafire.com/?bvgix92s3w7gdsx enjoy! RE: Crash Bandicoot 1 - OverlordNext - 12-18-2012 These ar ecool nice work supatails! RE: Crash Bandicoot 1 - leoalex50 - 04-25-2013 pretty nice textures is it possible for you to make more? oh and can i use them to make some maps for megaman 8 bit deathmatch? RE: Crash Bandicoot 1 - Previous - 04-25-2013 Hey leoalex50, please pay more attention to post dates. The last post had been over four months ago! As the forum rules state, you should avoid bumping old threads. For the future, you may want to consider sending the submitter a PM if you need to ask questions instead of posting in an old topic. Also, keep in mind that requesting (like asking for rips) is not allowed unless you meet the requirements (as seen in the Request Rules and the universal rules). I'll keep this topic open since I guess it hasn't been uploaded yet, though. RE: Crash Bandicoot 1 - Garamonde - 04-25-2013 tbh idk what to do with this though. I guess I can make an icon for the first sheet but can't accept the random bundle of textures cause that's not how our site's organization works and I guess I'm too lazy to look though the first .ZIP and upload any textures in general cause I'm so wrapped up in TSR as it is which I also can't seem to get cleared out and aaaaa RE: Crash Bandicoot 1 - leoalex50 - 04-25-2013 sorry i kinda forgot about necobumping sorry about that |