Diddy Kong Pilot (Pre-Alpha) Menu Graphics - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Game Boy Advance (https://www.vg-resource.com/forum-39.html) +------- Thread: Diddy Kong Pilot (Pre-Alpha) Menu Graphics (/thread-22325.html) |
Diddy Kong Pilot (Pre-Alpha) Menu Graphics - Clutch - 01-14-2013 I haven't submitted anything to this site in maybe around 7 years, so forgive me if it's not up to new standards. Could probably be organized better, I admit. I just saw the game was dumped and wanted to pour through everything. RE: Diddy Kong Pilot (Pre-Alpha) Menu Graphics - Ton - 01-14-2013 Awesome! It's up! Thanks. RE: Diddy Kong Pilot (Pre-Alpha) Menu Graphics - Davy Jones - 01-15-2013 The monochrome group has a pink leftover in its sprite. And why is the ape farmer missing from the group? Or has he only a coloured sprite? RE: Diddy Kong Pilot (Pre-Alpha) Menu Graphics - Clutch - 01-15-2013 Fixed. "Redneck Kong" seems to have been in the process of being dummied out and replaced with Candy Kong as of this build of the game, so neither has a full set of sprites on the menu or during races. Pick them for a race and the game will default to Diddy Kong and broken tiles appear on the menu. |