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Walk through Walls-Code for Terranigma (SNES) - Printable Version

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Walk through Walls-Code for Terranigma (SNES) - Davy Jones - 01-25-2013

This guy is able to do it:


Unfortunately, I can't write him a PM to ask for the code.

Has someone else knowledge about such a code?


RE: Walk through Walls-Code for Terranigma (SNES) - TomGuycott - 01-25-2013

I found this code described as "Can always move", but that could mean something else other than walk through walls. Try it though.

7E066C00


RE: Walk through Walls-Code for Terranigma (SNES) - Davy Jones - 01-25-2013

Nope, that doesn't work.

It would be cool if there's a code, because then I would be able to rip the entire airship from Beruga.


RE: Walk through Walls-Code for Terranigma (SNES) - puggsoy - 01-25-2013

Here's one named "Kind Of Like A 'Walk Through Walls' Code":

7E100EA4
7E100C84

It description says "You more or less teleport throughout the current map screen, by using the D-pad and moving yourself. Sometimes, the character becomes invisible, but if you keep moving the D-pad, he should appear." Not sure what that means exactly since I haven't even played the game.

In fact, here's a whole list of codes, not sure if it's all though.


RE: Walk through Walls-Code for Terranigma (SNES) - Davy Jones - 01-25-2013

Unfortunately, this one is buggy.

When I activate it, Ark's walk animation freezes and nothing changes. The game also blacks out when you want to change the map.


RE: Walk through Walls-Code for Terranigma (SNES) - Davy Jones - 01-25-2013

TerraCraft Alpha 0.1
http://jul.rustedlogic.net/thread.php?id=15943

Uh, this could solve all of my problems since it seems to show all maps and all tilesets. I'll keep an eye on this.


RE: Walk through Walls-Code for Terranigma (SNES) - Davy Jones - 02-15-2013

TerraCraft 0.5 beta is out now and able to load a huge bunch of the maps which where defective in previous versions.

My request is now fullfilled, this tool is the easiest choice for map-ripping Terranigma.