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Goomba's Sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Goomba's Sprites (/thread-22554.html) |
Goomba's Sprites - Goombaking123 - 02-15-2013 ![]() Here's a basic grassland tileset. I'm not too sure about the bush and the pipe, but I think everything else is good. RE: Goomba's Sprites - Novally - 02-15-2013 The hill looks too slim. RE: Goomba's Sprites - Mr. Jam - 02-15-2013 You need to make the bush at the top-left(I'm pretty sure that's the bush anyway) seem more like a bush rather than a hill RE: Goomba's Sprites - Goombaking123 - 02-16-2013 ![]() K, made the bush better. The hill will be edited soon. RE: Goomba's Sprites - Novally - 02-16-2013 The hill is still too slim. RE: Goomba's Sprites - Goombaking123 - 02-16-2013 Wait, are you talking about the bush or the hill (the one with eyes)? RE: Goomba's Sprites - Shade - 02-16-2013 (02-16-2013, 02:50 PM)Goombaking123 Wrote: Wait, are you talking about the bush or the hill (the one with eyes)? (02-16-2013, 02:47 PM)Novally Wrote: The hill is still too slim.Here's an example ![]() RE: Goomba's Sprites - Goombaking123 - 02-16-2013 That's why I said the hill will be edited soon, but Nov. still said the hill was too slim despite me addressing the concern :/ RE: Goomba's Sprites - Mr. Jam - 02-16-2013 well, I sort of made a big mistake myself I found that the bush sort of looked like a type of ground tile from mario bros. 3 and thought that was what novally meant by the hill... RE: Goomba's Sprites - Goombaking123 - 02-17-2013 ![]() Updated! Theres the updated hill, jungle tiles, a SMB3 block tile, an ugly palm tree, and flowers. RE: Goomba's Sprites - Novally - 02-17-2013 Now the hill looks shaded flat and embossed. RE: Goomba's Sprites - Goombaking123 - 02-17-2013 What do you mean by embossed? I understand the flat part, though. RE: Goomba's Sprites - Shade - 02-17-2013 The way you currently have it, the light source is coming from the left side which looks kind of unnatural. Imagine the light actually coming from the sky at an angle, that should help you with your flatness problem. I also don't believe mountains are supposed to be shiny either! :p RE: Goomba's Sprites - Goombaking123 - 02-17-2013 Ok, I'll start editing it later. RE: Goomba's Sprites - Gors - 02-19-2013 Your main issue right now, as you already know, is the shading. The way you're distributing the shades and highlights are making the shapes look like stickers. Notice the constant band of color you did in the shading of some things, like the bush. That is called banding, and it is not a good method of shading. That is not how shading objects work, as the light/shadows should wrap it as a 3D object, not 2D. Using textures can make it look better, as it'll break the banding. Also the bigger hill is not round enough, like the small hill. Work on it to be rounder. |