Architecture background - round 2 - fight - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Architecture background - round 2 - fight (/thread-22966.html) Pages:
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Architecture background - round 2 - fight - PrettyNier - 04-19-2013 final versions: blue or red edit: newest version wip RE: Architecture background - round 2 - fight - PrettyNier - 04-26-2013 RE: Architecture background - round 2 - fight - DoctorGrey - 04-26-2013 Very nice looking. I like the detail in the arches a lot, especially the occasional crack, and the 'worn' look you've given them. While they are difficult to see just at a glance, the bricks/wall in the far background give it a nice depth. What are your plans for the rest of the details? RE: Architecture background - round 2 - fight - Marth - 04-26-2013 Jason you honestly need to pixel more, because the depth and detail in this is fantastic so far. RE: Architecture background - round 2 - fight - PrettyNier - 06-04-2013 thanks guys!! i did more Quote:What are your plans for the rest of the details?i have them plans, i mean RE: Architecture background - round 2 - fight - BobbyLala - 06-04-2013 this is beautiful! the texture of the stone is so true! i'm not so sure about the floor bricks though, i don't think it matches with the style of arches and pillars. The blocks are a bit super mario bros-esque. I think the perspective of the pillars in the background makes the flat side on view of the base look a bit odd too. the strokes in the background past the pillars are a bit distracting. I'm guessing their not in a completed state though RE: Architecture background - round 2 - fight - Lexou Duck - 06-04-2013 yo did i mention i wanna have your babies yeah im a mantaray big fuckin deal RE: Architecture background - round 2 - fight - PrettyNier - 06-10-2013 thanks for your c+c you're right the bricks were really bad i hated them so i did them over also thanks to thernz for help in elucidating the direction i needed to take with the bricks w/r/t coloring and and stuff RE: Architecture background - round 2 - fight - PrettyNier - 06-30-2013 incremental progress: there are now stairs RE: Architecture background - round 2 - fight - Lexou Duck - 06-30-2013 i have trouble understanding why on the first few steps of the stairway we can still see the shape of bricks but after that it's like one big plain slab of concrete what bothers me is that you ease into it with a """gradient""" but you couldve just had it all made with bricks, or just have a clean cut between the two RE: Architecture background - round 2 - fight - PrettyNier - 07-01-2013 because of shapes and materials + textures RE: Architecture background - round 2 - fight - PrettyNier - 07-24-2013 RE: Architecture background - round 2 - fight - SchAlternate - 07-24-2013 Those walls look beautifully done RE: Architecture background - round 2 - fight - PrettyNier - 08-20-2013 I finished it. I should note, this background is also a mine for tiles so it doesn't exactly represent a completed set-piece. +++++++++different versions++++++++++++ RE: Architecture background - round 2 - fight - Quotient - 08-21-2013 VERY impressive! My only thing is that while the rest of the background does a good job eliminating the grid, the little cracks in the ceiling do not. |