Hammer Editor - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Questions, Info, and Tutorials (https://www.vg-resource.com/forum-89.html) +----- Thread: Hammer Editor (/thread-22975.html) |
Hammer Editor - DeamonBlade - 04-20-2013 Hi, this is my first time here, wasn't really sure where to put this, anyway! I am having trouble trying to import a map, specifically Kokiri Forest from Zelda: OoT, into hammer editor (so I can use the map as a base for a counter strike mod) Could someone explain to me how to do this? Just think of me as a complete newbie, and I will try and comprehend what you guys are saying. Thanks. RE: Hammer Editor - Garamonde - 04-20-2013 normally I'd move this to Model Discussion, but I'm not sure it qualifies as a model question specifically so I'm moving it to the questions forum. RE: Hammer Editor - puggsoy - 04-21-2013 I've used Hammer a bit before, and to my knowledge it wouldn't work that way. From what I'd expect, Source Engine maps aren't stored or treated as models, and thus importing a model as a map is most likely either really difficult or impossible. But as I said I've used it a bit and there could well be an option for it. If you know that it's possible and are just having trouble with it, then I'm afraid I can't help you, sorry. |