[APP][PS2] Armored Core 3 Emblem Extractor/Injector - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: [APP][PS2] Armored Core 3 Emblem Extractor/Injector (/thread-23051.html) |
[APP][PS2] Armored Core 3 Emblem Extractor/Injector - Chase - 05-09-2013 I made this awhile ago. I noticed it while looking through my old project files to find some GUI controls I had build for another project. It's source is something of a mess, and apparently I was lacking in sleep at the time I wrote it, as referenced by a comment in the source code. Well I figured hey, I know people who like this kind of thing. Maybe someone may find some use for it. So I added argument parsing to it (it was pure programmatic before) and wrapped it up. Source is included, no GUI. Takes PSU files for the save. I know they can be produced by the PCSX2 emulator. Images produced are PNGs, but it requires 128x128 GIF or 8-bit PNGS (8-bit PNGs are untested). DOWNLOAD LINK RE: [APP][PS2] Armored Core 3 Emblem Extractor/Injector - Garamonde - 05-09-2013 oooooh, always love too see extraction tools! hopefully someone will use the to provide some rips to the site. RE: [APP][PS2] Armored Core 3 Emblem Extractor/Injector - Chase - 05-09-2013 Ah, yeah. So you know it injects/extracts emblems from the save files. Which means you could extract every emblem in the game (that you can get) by this method, but nothing else. Though the game textures might have a similar format and the code could be used as a basis for a more general texture ripper. The code is included in the jar. |