Graveyard Enviroment - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Graveyard Enviroment (/thread-23068.html) |
Graveyard Enviroment - Gameboy - 05-13-2013 I've been asked by a friend on another site if I could work on some sprites for a small project he's working on. It's been quite awhile since I sprited, so I took the opportunity to get back into the field. I was hoping if I could get some crits so this could be really grand. RE: Graveyard Enviroment - -Ash- - 05-13-2013 May just be me but I feel as if the rocks are just slapped on and don't actually look as if they are underground, also the clouds/trees just don't seem to match up together. RE: Graveyard Enviroment - Volmaeth - 05-13-2013 This looks realy realy cool.. But if I had to be honest I think the lamp and the fences still looks a lot.. paint like.. maybe making them thicker. And maybe you could put some gras on the ground.. like.. death gras.. or else make the ground a little look like gravel or dirt or something.. because A graveyard like that would never have such an flat ground But very awesome! RE: Graveyard Enviroment - SmithyGCN - 05-13-2013 Those fences are awful thin and the angel statue has anatomy trouble it seems. <=/ RE: Graveyard Enviroment - AkumaTh - 05-13-2013 Besides the criticism mentioned, some shading doesn't match the others (statue to those pillars). Other then that, it looks really good. RE: Graveyard Enviroment - -Ash- - 05-14-2013 To go further into what I mean about the trees/clouds, the look drawn in while everything else is pixels so it kinda clashes in a way I myself don't find appealing. I am now sure about everyone else though. RE: Graveyard Enviroment - Gors - 05-14-2013 graveyard tilesets? I suggest looking at castlevania tilesets, especially rondo of blood onwards. They have really pretty tiles. study marble texturing too, as well as avoiding too much banding on the props. |