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Avengers: United Battle Force - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: Avengers: United Battle Force (/thread-23205.html) Pages:
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Avengers: United Battle Force - O Ilusionista - 06-03-2013 Avengers: United Battle Force is a game I am working with OpenBOR engine (something I advice every mugen creator to take a look), a tad based on the Arcade game plus some new stuff. First video preview This game started as a study case from Doom, who worked with me on Bullseye, so he could learn how to code for OpenBOR. Then it turned into a full game. Basically, Doom edits the chars and starts the codes, and I handle all the core codes and some sprite edits. ![]() The idea is to make an Avengers (though some non-avengers chars will appear) based on the old Arcade game, which we loved so much, but won't be a perfect copy. The title is a working title, and can be changed later. ![]() Features (not everything is avaliable yet): - 2 players - Specials and air specials - Hyper moves (consumes all the powerbar) - Vehicles - Traps, plataforms, holes and other beat em up things - NPC chars - Unlockable chars - Alternate routes - While I am a rookie on OpenBOR coding, I promisse to be a cool game to play ![]() What could be done: -Weapons system, if I manage to code it well. Roster (subject to change): the following are completed ... though perhaps we add or modify something ... ![]() Those characters are in progress ... ![]() I think also is in progress Iron Fist and Storm... ![]() other who will join later: - Vision - Iron Fist - Black Panther - Black Widow - Antman - Psylocke - Wolverine - Hulk - Colossus - Nightcrawler Some which could appear, as a playable or NPC - Wasp - Fantomex and some others Shots: Select screen ![]() In game (GUI is a WIP) ![]() ![]() ![]() ![]() ![]() ![]() More news to come ![]() If you wanna help us with sprites, drops me a line RE: Avengers: United Battle Force - O Ilusionista - 06-27-2013 Here is the first video preview: RE: Avengers: United Battle Force - O Ilusionista - 10-28-2013 Ops, I totally forgot this topic. There are a lot of content to show: Whirlwind boss fight - Avengers United Battle Force A Fan made video from Jetstrange about our game ![]() Captain America & Quicksilver Featuring new hyper moves for Quicksilver (me) and Captain America (my son Enzo). RE: Avengers: United Battle Force - Dazz - 10-28-2013 This actually looks pretty awesome, man! ![]() RE: Avengers: United Battle Force - O Ilusionista - 11-03-2013 First Boss battle: Tiger Shark There is something totally cool in making game: to play a game with your son is AWESOME ![]() RE: Avengers: United Battle Force - Kriven - 11-04-2013 Hulk's sprites should probably be simplified in color and shading to fit in with the other characters. Other than that, this looks incredible. RE: Avengers: United Battle Force - O Ilusionista - 11-04-2013 We already made that. But if we go further, we ending destroying the sprite. And I don't like any other Hulk sprite... RE: Avengers: United Battle Force - O Ilusionista - 11-10-2013 Okay, this is the roster of the game Ready (sprites and code) 1-Captain America 2-Hawkeye 3-Iron Man 4-War Machine 5-Beast 6-Thor 7-Emma Frost 8-Madame Masque (boss) 9-Tiger Shark (boss) Near completion: 10-Hulk 11-Vision 12-Whirlwind (boss) Sprites done only or missing many codes: 13- Scarlet Witch 14- Silver Surfer 15- Moon Knight only sprites, but all done 16- Yondu 17- Black Panther 18- Antman* (we will change him) 19- Brand 20- Slaymaster (boss) 21- Tundra (boss and NPC) 22- Moon Dragon (NPC) 23- Klaw (boss) 24- Korvac (boss) 25- Starhawk (boss and playable) 26- Major Victory 27- Count Nefaria 28- DREADNOUGHT (enemy) 29- Winter Soldier 30- Black Knight 31- Archangel 32- Colossus 33- Wolverine 34- Living Laser (boss) 35- Sentinels (many) 36- Mandroids (enemies) 37- Mysterio Sprites not finished 38- Spiderwoman 39- Hellcat 40- Dormammu (boss) 41- Arcade (boss) 42- Hercules 43- Crystal 44- Photon 45- BlackCat 46- Spiderman 47- Black Widow 48- Iron Fist 49- Magneto 50- Dagger 51- Ghost Rider 52- Luke Cage 53- Miss Marvel 54- Blob 55- Juggernauth 56- Lady Mandarin/Psylocke 57- Nortstar 58- Cyclops And some other surprises ![]() Two more chars: Namor ![]() Tigra ![]() RE: Avengers: United Battle Force - O Ilusionista - 11-12-2013 I've been very busy, but here are some infos about what I've made to the game. Some points aren't finished yet: Game Manual This is consuming too much of my free time, but will worth the trouble. Its a page showing each char bios, power grids, all the commands and gives some tips about each char. Uniqueness -Each character have different values for attack, defense, speed, mp, mp consumption, mp recover and status change. -Some chars have double jump, some have fly mode, some will run while some will only dash,etc Passive Skills Some chars will have passive skills, designed to give even more uniqueness. Examples: Asgardian - Can't be burned or poisoned (still receive damage from the attacks) Super Armor - He won't enter into the pain state if the attack isn't strong enough. Natural Leadership - Recovers powers quickly. New char: Angel ![]() Jhfer is making an AWESOME work on his smartpalette. RE: Avengers: United Battle Force - Kriven - 11-12-2013 That Angel sprite is super sexy. RE: Avengers: United Battle Force - O Ilusionista - 11-16-2013 That is Flavio Arruda edit, its pretty cool Just some quick info: Namor's sprites are done, and Jhfer already made a wonderfull job with the smartpal, so we can have a lot of costumes (each char will have 4 costumes) ![]() ![]() ![]() ![]() (base smartpal -- Classic -- Sphinx Era -- X-men) I am studying the idea of to change some attacks based on the palette the char is using. Nothing too fancy, maybe just one different attack. And there are some cool surprises I will include down on the road, but they won't be avaliable on the next beta. Working on Vision now. I've been watching Avengers cartoon with my son a lot those days, playing on the Facebook game...so I got a lot of ideas for him. Vision will abuse of his density change ability: -His block now just make him intangibly ![]() - When knocked down, he can escape by changing his density ![]() ![]() (you can control where he will appear again. The enemies doesn't knows where Vision is until its full tangible again) - Uses a illusion (not show on the video) to tricky the enemy and goes from the ground to attack the enemies ![]() ![]() (the same for his spawn animation) - Short blasts ![]() RE: Avengers: United Battle Force - O Ilusionista - 11-23-2013 okay, I managed to find some time to record a new video, showing some stuff from: -Vision: Almost done, with his density control system -Hawkeye: Arrow system -Beast: some new grabs and aerial super -Hulk: No invencible armor anymore (still super armor), new special -War Machine: fly mode, Gatling gun. -Iron Man: Fly mode All the characters have random combo finishes (Vision uses a short blast, War Machine uses gatling gun etc), to avoid the game turn into a repetitive thing. (I love how OpenBOR handles the water. And those hooks will have a major role on this stage later) I am aware of that the bios got covered by the char name. I will modify the image, since it seams that you can't put anything over the char name (this is a suggestion to the OpenBOR coders) Thanks to MGMURROW for the UMVC3 sound effects. ![]() RE: Avengers: United Battle Force - Kosheh - 12-21-2013 This game looks AWESOME, but you might want to change the title screen. Like, this game screams classic Avengers (and that's cool) and it's all over the place...but then there's the dark 2012 film title, making me think that Loki's coming to fight everybody and Robert Downey Jr. is going to say ridiculously good one-liners while still being the Avengers' comic relief (when this is not the case) like, if you made a title screen with the logo from the comics at some point ![]() and had your own graphic to throw in there behind it, it'd look amazing and if i could make a suggestion - if you can't do it, nbd, but you know how Marvel VS Capcom has those "rating" comments - COOL, AMAZING, MARVELOUS etc.? it'd be pretty neato if you could add something like that next to the combo counter in this game (though without any sound, and keeping faithful to the game's aesthetic) ____ p.s. thank you for not including deadpool in this game. thank you ;__; RE: Avengers: United Battle Force - O Ilusionista - 02-02-2014 but he will appear ![]() Here is the first preview of Black Cat. Seams that she likes not just Street Fighter, but Mortal Kombat too ![]() RE: Avengers: United Battle Force - Kosheh - 02-03-2014 (02-02-2014, 03:07 PM)O Ilusionista Wrote: but he will appear aw man ): i was really hoping he wouldn't rocket raccoon >>>>>>> deadpool but i'm not really sure how you'd make a tiny character with the tiniest hitboxes that uses explosives a fun character to play in a beat 'em up, lol |