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animation amateur hour - Printable Version

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animation amateur hour - Ninspriterx - 07-04-2013

Hey okay so I won't be posting whatever I've posted already.
Here's the new ones from today:
[Image: pZZ1AR6.gif]
[Image: 1RZEI4g.gif]
These two I played with individual frame duration.

[Image: DCmTnwC.gif]
This one was placement (with the same frame duration for each) and a little bit of perspective.

I am open to ALL advice. As well as requests.


RE: animation amateur hour - Baegal - 07-04-2013

Great to see you back!! : D
They look really neat, but I think even pausing before the animations repeat will help in readability. The Yoshi animation, for example, is done really well, but it'd be nice to at least see a 1 sec resting period before he does it again so it can be better read.
Obviously in animating a movie or making sprites this isn't always necessary--it's just so the actual animations you're showing us can be seen better with it broken up a little C:


RE: animation amateur hour - Marth - 07-05-2013

The last one I found rather hard to read.