Mario Party 8 Playable Characters Models - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------- Forum: Wii / Gamecube (https://www.vg-resource.com/forum-76.html) +------- Thread: Mario Party 8 Playable Characters Models (/thread-23406.html) |
Mario Party 8 Playable Characters Models - RatchetMario - 07-07-2013 ahh this time i could to released my Mario Party 8 models i guess no one has submit it.... i use 3DVIA Printscreen rip it from the game. those characters don't standing T-posed where you rip it in-game, they're shown on debug mode. and some reason you can't open the .bin files on .iso i can say that, all characters are in high polygons! here is the models Birdo Blooper Boo Daisy Dry Bones Hammer Bro Luigi Mario Peach Toad Toadette Waluigi Wario Yoshi ALL 14 Characters! report me if its bug or something, because i'm works hard.... some characters may lost the texture by itself (especially Birdo and Luigi), this happens when i rip it, you should to add texture by yourself for reason. so feel free uses it! RE: Mario Party 8 Playable Characters Models - Ton - 07-07-2013 Wow! Awesome! RE: Mario Party 8 Playable Characters Models - Garamonde - 07-07-2013 BRILLIANT. RE: Mario Party 8 Playable Characters Models - Friedslick6 - 07-07-2013 Are there any plans to rip each character's candy forms in the future? RE: Mario Party 8 Playable Characters Models - senjen - 07-07-2013 Their Candy Forms have already been ripped XD http://www.models-resource.com/wii_gamecube/marioparty8/ RE: Mario Party 8 Playable Characters Models - RatchetMario - 09-19-2013 hmm... its been 2 months for now, no ones has uploaded this to Model Resource? i just remind you. oh and i might be try out rip other candy forms later. but seems they has low polygons. RE: Mario Party 8 Playable Characters Models - Peardian - 09-23-2013 Oh! You should try checking out the main site. We have a new upload system that lets you submit it to the site directly, where I can then easily check and approve it. I admit, this new system also kinda pulls me away from visiting the forum, so the main site is really the best way to ensure I see them. RE: Mario Party 8 Playable Characters Models - RatchetMario - 09-25-2013 (09-23-2013, 11:42 PM)Peardian Wrote: Oh! You should try checking out the main site. We have a new upload system that lets you submit it to the site directly, where I can then easily check and approve it. I admit, this new system also kinda pulls me away from visiting the forum, so the main site is really the best way to ensure I see them. oh okay thanks. RE: Mario Party 8 Playable Characters Models - Random Talking Bush - 09-26-2013 They're all up now! I had to fix up a few things (Daisy, Dry Bones and Mario had doubled-up polygons in spots), I added in the missing textures for Birdo from Mario Party 9 (close enough!) and a quick one for Luigi's buttons yoinked from Mario, and fixed up a few smoothing group errors. For future reference (which I already noticed with Wario and Waluigi), select the entire model, clear all existing smoothing and set it all to "1" to fix rogue polygons not being smoothed correctly. But it's all good now. RE: Mario Party 8 Playable Characters Models - RatchetMario - 09-27-2013 (09-26-2013, 04:18 PM)Random Talking Bush Wrote: They're all up now! I had to fix up a few things (Daisy, Dry Bones and Mario had doubled-up polygons in spots), I added in the missing textures for Birdo from Mario Party 9 (close enough!) and a quick one for Luigi's buttons yoinked from Mario, and fixed up a few smoothing group errors. For future reference (which I already noticed with Wario and Waluigi), select the entire model, clear all existing smoothing and set it all to "1" to fix rogue polygons not being smoothed correctly. all right thanks, RTB |