how to properly rip PSX sprites? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Questions, Info, and Tutorials (https://www.vg-resource.com/forum-89.html) +----- Thread: how to properly rip PSX sprites? (/thread-23816.html) |
how to properly rip PSX sprites? - KiKi-KaiKai - 09-16-2013 okay, I have some programs that are able to rip PSX sprites, like PSX VRam, AnimGet, ScreenGet, and SpriteTracer. specifically, I want to rip sprites from Sailor Moon SuperS: Shin Shuyaku Soudatsusen. I can rip the characters themselves no problem. but in the stages, the effects that are thrown are half-transparent, so I can't take screenshots of those, and I am not sure how to get them if I have to take in so many colors. is there anyway I can rip the sprites AND the effects without transparency? if this is in the wrong thread, very sorry, I am really new to posting here .-. RE: how to properly rip PSX sprites? - daemoth - 09-17-2013 Im not too sure to understand your problem, but did you check out the Psx tutorial of Magma Dragoon? Maybe it can answer your question. Tutorial Link |