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Zelda: Parallel Worlds Map Ripping - Printable Version

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+------ Thread: Zelda: Parallel Worlds Map Ripping (/thread-24380.html)



Zelda: Parallel Worlds Map Ripping - qwertymodo - 01-03-2014

As part of a walkthrough/guide website I've been building for the Zelda: aLttP ROM hack Parallel Worlds, I've been ripping all of the maps. It's pretty slow going, especially for the overworld, due to an interesting quirk of the overworld rendering where it doesn't display the top and bottom line of each area unless you're scrolling between areas, so areas that use a "warping" transition never display those lines... so there's a TON of manual tile copying involved, since I haven't found a better method. Anyway, I figured there might be people around here interested in these, so here's what I have finished so far...


Overworld - Light World (4096x4096)

The Guardhouse
1F
1B
2B
3B
4B

Din's Catacombs

Nabooru's Hole
2F
1F
1B
2B
3B
4B
5B
6B
7B
8B



RE: Zelda: Parallel Worlds Map Ripping - LooneyTunerIan - 01-20-2014

Can you get maps of the Castle, Dark World and Ganon's Castle?


RE: Zelda: Parallel Worlds Map Ripping - RickyTheFish - 06-09-2014

I have been having trouble finding a map of Nabooru's Holes that isn't miniscule and impossible to read. If it's okay with qwertymodo, I'll use his graciously-provided larger-sized images and basically recreate the original image in a more-readable size (the original I'm referring to is this image). I'll go ahead and create the image, but I don't want to post something created with the images he worked hard to rip until I get his OK. I'll edit this post if/when he says it's OK to post the larger-sized map.


RE: Zelda: Parallel Worlds Map Ripping - Maxpphire - 06-09-2014

This topic has been dead for months, please look at the dates before posting next time. Thanks!