SNES: Lufia II sprite ripping help. - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: SNES: Lufia II sprite ripping help. (/thread-24445.html) |
SNES: Lufia II sprite ripping help. - FelixFlywheel - 01-15-2014 Alright... there are certain graphics in Lufia II that I just can't seem to access... like, you know when you cast spells... there's a pattern that appears over the screen/on the enemy... there's no way to get the raw graphic of that pattern... when you disable the enemy layer, or the background layer, the graphic is disabled also. I need to get the pattern graphic and I don't know how. I've tried different snes sprite ripping utilities but none of them work. I really wish I could access these graphics... Can anyone help? Does Davias know how? Here are some examples of what I mean. You see the background pattern? It appears on the background, or on the target... I need the raw graphics of those patterns... RE: SNES: Lufia II sprite ripping help. - daemoth - 01-15-2014 You can access these kinds of background with Vsnes. I verified with Blizzard and you can see it in the Regular Background, Bg3. For more information, check out the tutorial i made : Link RE: SNES: Lufia II sprite ripping help. - FelixFlywheel - 01-17-2014 OMG this is soo cool!! Confusing to use but cool!! I've got some studying to do! Thanks man! |