ripped Model help - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Projects (https://www.vg-resource.com/forum-56.html) +------ Thread: ripped Model help (/thread-24584.html) |
ripped Model help - leafleaf345678 - 02-11-2014 I have a .obj that someone sent me from loz:windwaker and 2 .tga files to go with it but someone else told me that you need a .mtl file to have the textures to load on it can someone help me get one that works? Link to it http://sta.sh/0m3lyu8jwwz RE: ripped Model help - Friedslick6 - 02-11-2014 A MaTeriaL (MTL) file is generated when creating a wavefront OBJect (OBJ) file. The MTL file indicates which textures are used for the OBJ file. Each MTL file is unique to their OBJ file. The MTL file is just a plaintext file, meaning you could make one in Notepad if you knew how. It's much easier to just reapply the textures to the OBJ file manually in a 3D model editor, and re-save it. RE: ripped Model help - leafleaf345678 - 02-11-2014 Thank you, so you can do it? RE: ripped Model help - leafleaf345678 - 03-01-2014 Oh I'm still looking if someone could help me because I don't know if Friedslick6 wants to becsuse he never came back. Friedslick6's post is useful so read that too! RE: ripped Model help - Roxas358 - 03-01-2014 (03-01-2014, 01:57 PM)leafleaf345678 Wrote: Oh I'm still looking if someone could help me because I don't know if Friedslick6 wants to becsuse he never came back. Friedslick6's post is useful so read that too! There you go. https://drive.google.com/file/d/0B8PW-LpZ2h9MVnoyVGlkSjFPMzQ/edit?usp=sharing RE: ripped Model help - leafleaf345678 - 03-01-2014 Thankyou |