Arrow Sign Model Rejection - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: Arrow Sign Model Rejection (/thread-24857.html) |
Arrow Sign Model Rejection - Stevakoboy - 04-18-2014 My "Arrow Sign" Model for "Legend of Zelda: Ocarina of Time" under the console "Nintendo 64" was rejected I made it in blender, and i thought it looked pretty good.... Does anyone have any idea on what i should do? RE: Arrow Sign Model Rejection - Ecelon - 04-19-2014 (04-18-2014, 06:16 PM)Stevakoboy Wrote: My "Arrow Sign" Model for "Legend of Zelda: Ocarina of Time" under the console "Nintendo 64" was rejected I made it in blender, and i thought it looked pretty good.... Does anyone have any idea on what i should do? What category did you try to submit the model in? Custom or n64 submission? And did you rip the model, or create it yourself? |