First Ikachan sheet, by Pixel - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Submissions (Archive) (https://www.vg-resource.com/forum-7.html) +-------- Forum: Other (https://www.vg-resource.com/forum-13.html) +-------- Thread: First Ikachan sheet, by Pixel (/thread-2491.html) |
First Ikachan sheet, by Pixel - Albino - 10-03-2008 Ther not that good and are my first submission but here they are...... I hope they're ok......... RE: First Ikachan sheet, by Pixel - Dazz - 10-04-2008 Is the game actually 2x sprite size? RE: First Ikachan sheet, by Pixel - Pik - 10-04-2008 Probably, as Cave Story was. RE: First Ikachan sheet, by Pixel - Dan - 10-05-2008 (10-04-2008, 08:19 AM)Dazz Wrote: Is the game actually 2x sprite size?You can choose between 1x and 2x screen resolutions. So yeah, the sprites on this one are doubled. RE: First Ikachan sheet, by Pixel - Alexanderlikesmovies - 10-19-2008 Can't ya just reduce it by 50% on paint or something? RE: First Ikachan sheet, by Pixel - Albino - 10-20-2008 Well then how is this? RE: First Ikachan sheet, by Pixel - Geo the Fox - 10-21-2008 It feels wrong to accept something like this IMO. This is... almost synonymous with accepting MUGEN sprites! |