Super Mit 2 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: Super Mit 2 (/thread-24953.html) |
Super Mit 2 - Crappy Blue Luigi - 05-05-2014 it's a hack of a game that exists. starring this dude, this dude, this dude, and this dude. BUT THIS AINT YOUR ORDINARY ROM HACK, MAN WE GOT CHANGED CHARACTER ATTRIBUTES play through completely unchanged classic super mario bros. 2 levels but now as NEW and EXCITING internet people. download it today! (rom not included--that's illegal. go break the law yourself.) RE: Super Mit 2 - Kelvin - 05-06-2014 Heheh, was just thinking of how with a level editor and a tile artist, you could make a TC of this. I'd turn the shyguys into pikachus and the bombs into (what else?) exploding acorns. ^^ RE: Super Mit 2 - Crappy Blue Luigi - 05-06-2014 first post updated with title screen and new character select gifs the ips patch has also been updated! i changed some new things like the title screen and character select screen palettes, the general font, and the font used for the pre-level screen. i also changed the palettes for characters in the ending because whoops i forgot to do that RE: Super Mit 2 - Crappy Blue Luigi - 05-23-2014 progress. (yes that's new level design) RE: Super Mit 2 - Crappy Blue Luigi - 05-24-2014 in memory of the late saltonara in the colton chance, everything is colton. (rip--i mean, wip) |