E-Man - E-Man (Assist Character) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Game Development (https://www.vg-resource.com/forum-129.html) +---- Forum: The Fighters Resource (https://www.vg-resource.com/forum-138.html) +---- Thread: E-Man - E-Man (Assist Character) (/thread-25053.html) |
E-Man - E-Man (Assist Character) - E-Man - 05-26-2014 Considering the entire project is getting a reboot, I guess it would be safe to resume my process on my character. In case you're wondering, Iocus helped me on these, but I plan on making some more sprites myself. By the way, I'm not very interested in becoming a playable character. Instead, I would like to become an assist that is randomly summoned to the field if possible. RE: E-Man - E-Man (Assist Character) - Kitsu - 05-26-2014 cute hair / 10 I do think however that your character might have too many small details that makes them look kinda thrown together (maybe that's the point?) the pants pouch and the shoulder plate, I think, are probably the ripest for removal just my 2 cents though but god the cutest hair RE: E-Man - E-Man (Assist Character) - E-Man - 06-30-2014 Hey, guys, ever since I got out of Full Sail, I feel a little rusty right now in terms of spriting and general art. I haven't done much for my character yet, but hopefully these rough concepts provide some interesting ideas? Anyway, a lot of E-Man's gimmick is luck based. He has the potential to greatly shift the tide of battle, but he's not immune to having a spell fizzle out, which causes some embarrassment and has him go away. RE: E-Man - E-Man (Assist Character) - Kosheh - 07-01-2014 (06-30-2014, 02:18 PM)E-Man Wrote: a lot of E-Man's gimmick is luck based. He has the potential to greatly shift the tide of battle, but he's not immune to having a spell fizzle out, which causes some embarrassment and has him go away. So...if there's an actual chance that if I managed to get the opponent in the perfect situation to get hit by E-Man's burst magic and then it doesn't do anything... why would I pick E-Man over say, Iocus or any other assist (with a guaranteed 100% chance of attacking) as an helper? :/ RE: E-Man - E-Man (Assist Character) - E-Man - 07-01-2014 Well, I just wanted to think of ways to make sure E-Man isn't overpowered. RE: E-Man - E-Man (Assist Character) - Kosheh - 07-01-2014 (07-01-2014, 03:11 PM)E-Man Wrote: Well, I just wanted to think of ways to make sure E-Man isn't overpowered. It's generally not a good idea to have a luck-based mechanic in a 1v1 fighting game though, especially for a special attack that you use to get out of a bind. :/ RE: E-Man - E-Man (Assist Character) - E-Man - 07-01-2014 Point taken. You reckon I should refine the luck based mechanic, or should I think of another move set? RE: E-Man - E-Man (Assist Character) - Chris2Balls [:B] - 07-01-2014 I think you should sprite what you've already drawn, then determine the rest afterwards. |