pkkkkkkkkkkkkkkkkkkk - Phantom K - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Game Development (https://www.vg-resource.com/forum-129.html) +---- Forum: The Fighters Resource (https://www.vg-resource.com/forum-138.html) +---- Thread: pkkkkkkkkkkkkkkkkkkk - Phantom K (/thread-25063.html) |
pkkkkkkkkkkkkkkkkkkk - Phantom K - Phantom Killah - 05-26-2014 you wouldn't punch a dead guy, would you? That's really cold, jerk This guy's got long reach and he can teleport around like a champ at teleporting, but he's a total lightweight. (needs work) RE: pkkkkkkkkkkkkkkkkkkk - Phantom K - Chris2Balls [:B] - 05-26-2014 The portrait is hilarious. You're doing great so far! RE: pkkkkkkkkkkkkkkkkkkk - Phantom K - Garamonde - 05-26-2014 Probably maybe definitely maining Phantom K RE: pkkkkkkkkkkkkkkkkkkk - Phantom K - Yangfly Master - 05-31-2014 hey how is a ghost suposed to jump? or it will float just like arche in tales of phantasia? RE: pkkkkkkkkkkkkkkkkkkk - Phantom K - E-Man - 05-31-2014 Ever seen Boo as a playable character in some of the Mario Party games? It's likely Phantom K will jump like how Boo does in those games. RE: pkkkkkkkkkkkkkkkkkkk - Phantom K - Phantom Killah - 06-07-2014 He'd jump higher and quicker than this, but this is just a test to see if it looks ok might need a transition frame at the jump's peak RE: pkkkkkkkkkkkkkkkkkkk - Phantom K - Garamonde - 06-08-2014 It might look fine once it's sped up a bit |