Virt [PLAYER] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Game Development (https://www.vg-resource.com/forum-129.html) +---- Forum: The Fighters Resource (https://www.vg-resource.com/forum-138.html) +---- Thread: Virt [PLAYER] (/thread-25106.html) |
Virt [PLAYER] - Virt - 05-31-2014 Hey, updating my post here. Feels weird to be throwing it all away, especially since I didn't really make all that much in the first place, but whatever... GIFS: RE: Sankari/Virt [PLAYER] - Yangfly Master - 05-31-2014 great artwork. i guess the shading must fit with that one from the tutorial... it means shade the leg who is behind. sorry if i'm being kinda rude. RE: Sankari/Virt [PLAYER] - Baegal - 05-31-2014 Looks awesome! Great to see you back on this project C: ((And keep in mind that only the Avirtar can stop me mwahahaha))) RE: Sankari/Virt [PLAYER] - Virt - 06-01-2014 Updated the first post with a new sheet! It includes more alternate colors, my < Punch, and my grab and throw animations! RE: Sankari/Virt [PLAYER] - Sengir - 06-01-2014 (05-31-2014, 10:54 PM)Baegal Wrote: ((And keep in mind that only the Avirtar can stop me mwahahaha))) RE: Sankari/Virt [PLAYER] - kastguyfilms - 06-02-2014 Just a thought that the "Ba Dum Tsh" should emphasize the syllables in the order they appear in. RE: Sankari/Virt [PLAYER] - Virt - 06-02-2014 They do, but they're in separate gifs, so they all load at the same time. I'll make a mock-up of what the attack would look like in-game eventually. RE: Sankari/Virt [PLAYER] - kastguyfilms - 06-02-2014 (06-02-2014, 06:14 PM)Trollerskates Wrote: They do, but they're in separate gifs, so they all load at the same time. I'll make a mock-up of what the attack would look like in-game eventually. Ohhhh good. And I thought you were slipping for once... one day... RE: Sankari/Virt [PLAYER] - Yangfly Master - 06-02-2014 man your character is very fun RE: Sankari/Virt [PLAYER] - recme - 06-02-2014 awesome jitter, can you actually contribute to the thread instead of making meaningless posts like these? may i suggest something virt? shouldnt your <punch be a special? your attack really doesnt send people knocking off their feets, (which is what a <punch is) but rather pushes them aside, just as you said in your post. heck,i think it could even fit as a >punch! RE: Sankari/Virt [PLAYER] - Virt - 06-02-2014 I said it would send them flying, but maybe you're right about it fitting better for a >punch. RE: Sankari/Virt [PLAYER] - Yangfly Master - 06-04-2014 now i gotta some helpfull feedback. it's about your midnight moe. your character should not be fully transformed in it. just dressed and with the same hair. look at these for references: RE: Sankari/Virt [PLAYER] - Shade - 06-04-2014 (06-04-2014, 06:17 PM)awesome jitter Wrote: now i gotta some helpfull feedback.Meh, I think it has enough likeness. Look at the face for example. RE: Sankari/Virt [PLAYER] - kastguyfilms - 06-04-2014 Don't mean to be rude, but isn't complimenting someone still good feedback, and contributing? It's kind of a good move to let people know they dun good. RE: Sankari/Virt [PLAYER] - Virt - 06-04-2014 (06-04-2014, 06:17 PM)awesome jitter Wrote: now i gotta some helpfull feedback.It's not a full transformation, since a full transformation would entail a change of height and a bunch of other stuff. I'm probably not even going to use the sprites on the sheet, even if I keep the same character. |