Mystie Makes Models - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Models / Textures (https://www.vg-resource.com/forum-128.html) +--- Thread: Mystie Makes Models (/thread-25798.html) |
Mystie Makes Models - Mystie - 09-01-2014 (Hooray for alliteratives!) Anyway, here is where I will be posting my own custom-made models. For my first attempt at modelling, I made Starlow from the Mario & Luigi games. The reason I chose Starlow to start off with is because she has extremely simple anatomy. Here are some preview pictures: And here's the model itself if you want to give me any constructive criticism or suggestions before I submit her: https://www.dropbox.com/s/yjlqqcsejwzedlk/Starlow.zip?dl=0 (Oh, and, an interesting little tidbit: I used the actual color palettes from Bowser's Inside Story on her body, feet, and star.) RE: Mystie Makes Models - recme - 09-01-2014 well for starters, the eyes could be a bit smaller and thin. the star above her head can also be bigger as well. for a first time person modeling, this isnt half bad! RE: Mystie Makes Models - Mystie - 09-01-2014 Thanks! The link has now been updated to an improved version, with a slightly bigger star and slightly smaller and thinner eyes. Tell me how it looks now. RE: Mystie Makes Models - Mystie - 09-02-2014 Updated yet again, using lots of constructive criticism the folks in the IRC chat lended me. Here's a render of the current version: I think it looks perfect now, but before I go about submitting it, tell me if there's anything else that needs to be modified. RE: Mystie Makes Models - Ton - 09-02-2014 Her feet are closer to Mario boot with soles and detail. You can probably borrow them from an existing model. http://img3.wikia.nocookie.net/__cb20110115151908/nintendo/en/images/e/e8/Starlow.jpg RE: Mystie Makes Models - Mystie - 09-02-2014 I think I may just flatten the bottoms of her feet just a tiny bit. Not make them half-circles like last time though. RE: Mystie Makes Models - Mystie - 09-18-2014 And now, thanks to the help of all of your constructive criticism and advice, Starlow is finally complete! Starlow So who or what am I going to model next, you may ask? Well, you'll see soon enough... RE: Mystie Makes Models - Lilothestitch - 10-01-2014 Who are you going to model next? RE: Mystie Makes Models - Mystie - 10-22-2014 Status update. The next two models probably won't be coming until mid to late November. Due to my best friend coming back to visit on Sunday, a certain game coming out in two days, me and my friend going on vacation next week, and me having to get a lot of college assignments done ahead of time, I haven't had any time to work on modeling, and the only things I have gotten done are eye textures, and colors for various body parts. But anyway, for those wondering who or what these two models are, here's a hint for one of them: RE: Mystie Makes Models - Mystie - 03-05-2015 Wonder Pink is that character who you see above. I was going to begin making models of the Wonderful 101 characters, putting them in my artstyle rather than the game's, but I need to use the textures from the game itself as reference. So far, the only TW101 textures we can use are the ones included with the SSB4 trophies, but I need textures of the characters in their regular forms before I can begin, since I will be modelling their regular and superhero forms. Anyway, I started on a model of Mabel from Gravity Falls today, and here's what I got so far: Unfortunately, I can't get the pictures and the meshes properly aligned, and also, I am having problems trying to get the sweater to look right, and to turn the skirt mesh from a cube shape into a cylindrical shape. RE: Mystie Makes Models - Kyalie - 03-07-2015 You're definitely lacking vertical cuts as well: seen from the top your main shape probably looks like a diamond, since you got only four sides. Never used this program, but from what i kind see, you can probably use loop cut and slide to subdivide this part as well. To get a smooth shape, you need to have as many vertical lines as horizontal ones, so that your polygons look like squares instead of rectangles. I hope it helps and i'm not saying too many things that might sound obvious to you RE: Mystie Makes Models - Mystie - 03-07-2015 It's okay, I started to notice that anyway. I've been splicing the mesh more, both horizontally and vertically, to get her sweater to look right, but I still feel I'm not quite "there" yet. On a positive note, however, I have made the eyes and legs, and I think they look pretty good. I'm even making the pupils be round-ish meshes, rather than a texture, because on the show, whenever a character is seen from a side angle, their pupil looks as if it's coming out of their eye, or resting on top of the eyeball. To emulate this, I chopped a cube into a round shape for the eyeball, chopped another cube into another round shape for the pupil, then placed the smaller shape in the middle of the larger shape. I will post another picture when I make more progress. RE: Mystie Makes Models - Struggleton! - 03-07-2015 Great job, love what I'm seeing |