GruGoomba's Sprites - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: GruGoomba's Sprites (/thread-25822.html) |
GruGoomba's Sprites - GruGoomba - 09-04-2014 Welcome! Any comments and criticism are appreciated! FFII NES Revamped Firion: RE: GruGoomba's Sprites - Rystar - 09-04-2014 Seems like the shading is just one pixel wide. You might want to make it more noticeable, eh? RE: GruGoomba's Sprites - E-Man - 09-04-2014 Also, would you mind if you could actually embed you image into this topic? That ay we don't have to bother ourselves with a link just to see what you have created. RE: GruGoomba's Sprites - GruGoomba - 09-04-2014 E-Man: Fixed. Rystar: What do you mean? It's a small sprite. Do you mean that you want the top level of shading to be more noticeable than the middle one? RE: GruGoomba's Sprites - Ton - 09-04-2014 With hair-growing action? RE: GruGoomba's Sprites - GruGoomba - 09-04-2014 Oops I forgot to mention that I did some bonus sprites for fun. It was in the former deviantart description but I forgot to repost it. RE: GruGoomba's Sprites - Kelvin - 09-05-2014 I think what Rystar is referring to with the shading is that it's just a single line running along the outline of each section. That's something called banding, and it makes the sprites look beveled, like a button. A good idea would be to draw a line that follows the contour of the shape, then shade everything on one side. The same goes for the highlights, except that they should be smaller, unless there's a light source up against the sprite, like when Kirby uses his light ability, then you make the lit parts bigger and the dark parts smaller. |