Sonic Unleashed 360 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Sonic Unleashed 360 (/thread-26030.html) |
Sonic Unleashed 360 - Blaze349 - 10-11-2014 How do I rip these models? RE: Sonic Unleashed 360 - Mystie - 10-11-2014 Random Talking Bush has a model script for importing the models from this and other Sonic games. RE: Sonic Unleashed 360 - Random Talking Bush - 10-11-2014 (10-11-2014, 10:38 PM)Mystie Wrote: Random Talking Bush has a model script for importing the models from this and other Sonic games.Actually, I wasn't the one that helped with that script, that one's just for Sonic the Hedgehog '06 and all the other related model formats. Sonic Unleashed/Generations' is completely different. Regardless, there is a MaxScript included with SonicGLvl that should allow you to import them. RE: Sonic Unleashed 360 - Blaze349 - 10-30-2014 I haven't got 3ds Max(not for mac). I use blender and fragMOTION. I am kinda a newbie at ripping models. RE: Sonic Unleashed 360 - Blaze349 - 10-31-2014 Wait I mean the PS3 version. RE: Sonic Unleashed 360 - TGE - 10-31-2014 (10-31-2014, 06:34 AM)Blaze349 Wrote: Wait I mean the PS3 version.Same thing. You can also use SonicGLVL to convert the model files to DAE RE: Sonic Unleashed 360 - Blaze349 - 10-31-2014 (10-31-2014, 02:53 PM)TGE Wrote:(10-31-2014, 06:34 AM)Blaze349 Wrote: Wait I mean the PS3 version.Same thing. Is that just for windows? I really don't know how to do this. Do I need a program to rip the models? Sorry for the trouble. RE: Sonic Unleashed 360 - TGE - 10-31-2014 (10-31-2014, 05:01 PM)Blaze349 Wrote:It is for Windows only, yes.(10-31-2014, 02:53 PM)TGE Wrote:(10-31-2014, 06:34 AM)Blaze349 Wrote: Wait I mean the PS3 version.Same thing. https://sonic-glvl.googlecode.com/files/SonicGLvl-v0.5.7.7z You can use this to convert the models. Which models do you want to rip anyway? RE: Sonic Unleashed 360 - Blaze349 - 10-31-2014 (10-31-2014, 07:45 PM)TGE Wrote:Ok. I'll probably just use playonmac to convert it. I want to rip everything. From the levels to the characters. Even the Spaceships and hub worlds.(10-31-2014, 05:01 PM)Blaze349 Wrote:It is for Windows only, yes.(10-31-2014, 02:53 PM)TGE Wrote: Same thing. When I try to run Sonic GLVL using PlayOnMac it writes this in debug. [11/01/14 12:254] - This is a 32bits prefix! [11/01/14 12:258] - Running wine- cmd /c echo %ProgramFiles% (Working directory : /Users/---/PlayOnMac.app/Contents/Resources/playonlinux/pythonC:\Program Files [11/01/14 12:25:42] - Running wine- SGLvl.exe (Working directory : /Users/-----/Library/PlayOnMac/wineprefix/sonicglvl_/drive_c) err:module:import_dll Library OgreMain.dll (which is needed by L"C:\\SGLvl.exe") not found err:module:import_dll Library OIS.dll (which is needed by L"C:\\SGLvl.exe") not found err:module:import_dll Library allegro-5.0.6-monolith-mt.dll (which is needed by L"C:\\SGLvl.exe") not found err:module:LdrInitializeThunk Main exe initialization for L"C:\\SGLvl.exe" failed, status c0000135 [11/01/14 12:26:10] - Running wine- SGLvl.exe (Working directory : /Users/----/Library/PlayOnMac/wineprefix/sonicglvl_/drive_c) [11/01/14 12:26:12] - Running wine- SGLvl.exe (Working directory : /Users/------/Library/PlayOnMac/wineprefix/sonicglvl_/drive_c) [11/01/14 12:26:12] - Running wine- SGLvl.exe (Working directory : /Users/------/Library/PlayOnMac/wineprefix/sonicglvl_/drive_c) [11/01/14 12:26:24] - Running wine- SGLvl.exe (Working directory : /Users/------/Library/PlayOnMac/wineprefix/sonicglvl_/drive_c) err:module:import_dll Library OgreMain.dll (which is needed by L"C:\\SGLvl.exe") not found err:module:import_dll Library OIS.dll (which is needed by L"C:\\SGLvl.exe") not found err:module:import_dll Library allegro-5.0.6-monolith-mt.dll (which is needed by L"C:\\SGLvl.exe") not found err:module:LdrInitializeThunk Main exe initialization for L"C:\\SGLvl.exe" failed, status c0000135 Directoryhidden = --- RE: Sonic Unleashed 360 - TGE - 11-01-2014 I don't have a Mac so I can't help you there. RE: Sonic Unleashed 360 - Blaze349 - 11-01-2014 (11-01-2014, 07:38 AM)TGE Wrote: I don't have a Mac so I can't help you there.Ok. Thanks anyway. |