Inazuma Eleven GO: Galaxy - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Inazuma Eleven GO: Galaxy (/thread-26852.html) |
Inazuma Eleven GO: Galaxy - Jiru - 03-21-2015 Hello, I've been working on ripping the sprites (player faces, in-game art, etc etc) from this game for a while now, using his Capture Card, but he's lost most of his motivation to play the game at all, so I can't count him as a fully reliable means of getting the sprites anymore. I was wondering if there are any other ways to rip the sprites directly from the game, like how you could use Tinke to rip them out of the Inazuma Eleven games for the DS with some extra DLL stuff I don't fully remember. If anyone has some tips or how-to-do's for me, it'd be much appreciated. RE: Inazuma Eleven GO: Galaxy - Jiru - 07-01-2015 Bump? Seeing as the spriting craze is now starting to go full-on, I'd hope at least someone could give me a quick run-by on what's possible and what isn't right now. I'm very hungry when it comes to extracting these sprites whichever way I can. |