Perfect Dark (N64) models - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Perfect Dark (N64) models (/thread-26893.html) |
Perfect Dark (N64) models - Filler - 03-27-2015 Since I'm a huge fan of PD, I thought doing models for the game would do well. As said, there are a-lot of complex models in this game, which can take awhile to export and fix up, and such. I'm also a bit nooby with texture usage, so expect some un-used textures in the files if I upload them (Which may be an easy fix) As to start this off, I already have a few models ripped, mostly some standard weapons from their first-person view, as 3rd person uses lower-poly models. And I feel these models will look better. A Falcon 2, Perfect Dark's standard handgun, a-bit un-textured due to the lighting effects affecting the way it was exported, but at least it looks okay. much better than I expected it to be. The Shotgun went out well, full texture's and details with little mistakes. It's a bit intimidating to look from the barrel view. Looks a-lot better than I expected. The AR34 looks pretty good, too, almost like the actual game. We run into MAJOR problems with the K7 Avenger, all because it uses the same lighting style as the Falcon 2. The RC-P90 from GoldenEye 64 is a bonus weapon you can unlock if you get all golds in the firing range. I thought it'd make a great addition to the model collection, too. |