Wind Waker models! I need to make sure they are ready for submission! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-123.html) +---- Thread: Wind Waker models! I need to make sure they are ready for submission! (/thread-27088.html) |
Wind Waker models! I need to make sure they are ready for submission! - Ottery - 05-04-2015 I finally got around to grabbing a few more WW models! It's been a while since I've done this kind of stuff, so I would absolutely love any sort of help getting them ready for submission. Any tips about file types? Stuff like that? Here is a rip of the skull necklace on my google drive. RE: Wind Waker models! I need to make sure they are ready for submission! - Ottery - 05-05-2015 I'm thinking of writing a python script or program to check different things before I submit, since I have terrible organization skills. XDDD I'll try to post the list of things to check for (like properly faced normals, which was/is a big problem for me), just to be sure I'm getting everything correct. At the very least it'll be a program that's pretty much an interactive checklist. It'll have questions like "Are your texture files saved in the same folder?" RE: Wind Waker models! I need to make sure they are ready for submission! - TGE - 05-05-2015 Your file is set to private. RE: Wind Waker models! I need to make sure they are ready for submission! - Ottery - 05-05-2015 I'm so sorry!! Thanks for letting me know, I've attached it to this post RE: Wind Waker models! I need to make sure they are ready for submission! - TGE - 05-05-2015 Convert the TGA's to PNG, also use obj instead of 3ds. In case you're ripping animated characters that use bones and rigging, consider using SMD and/or FBX/DAE. |