Extracting some .dat and .bin files, help - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Discussion Boards (https://www.vg-resource.com/forum-133.html) +--- Forum: Help me! (https://www.vg-resource.com/forum-137.html) +--- Thread: Extracting some .dat and .bin files, help (/thread-27120.html) |
Extracting some .dat and .bin files, help - larsenv - 05-12-2015 Hi, I want to extract some files and I don't know how to. The first archive in this download as an example is .bin files from the game Calling, call me weird but I'm interested in extracting the "death letters" and such in nwc24_letter.bin. I know it's compressed somehow, but nothing's impossible and I believe it can be decompressed. The second archive is for TV Friend Channel, I want to extract the .dat files but I don't know how to. Please help me, I'll take a QuickBMS script or anything I can use to extract it. Thank You. https://mega.co.nz/#F!75snwZ5J!GhF-UiVr5v4Mco0l0PSRgQ RE: Extracting some .dat and .bin files, help - puggsoy - 05-13-2015 The .bin files are fairly easy to extract, a fairly straightforward format with zlib compressed files. The only weird file is options.bin, it seems similar but it's confusing me. I'll try make a QuickBMS script soon when I have time. The extracted files are images so I'll look into converting those as well. The .dat files look like they contain image data, but also heaps of other stuff in them. I don't know, I'll take a better look later on but maybe there's a way to just grab the image. RE: Extracting some .dat and .bin files, help - larsenv - 05-13-2015 Awesome! I did notice that there was references to the "inflate" tool in the Calling DOL file. I just don't know how to use zlib. The only thing I care about extracting in this game is the nwc24_letter.bin files, the other files were just examples... If it helps for the TV Friend Channel, for some reason the channel title said "onetri1" when hovered over on the Wii Menu. I checked the SDK and found out onetri may be a screenshot taking tool, so that's how it might have been related to onetri. Please make a quickbms when you have time for Calling, I can't get zlib working... RE: Extracting some .dat and .bin files, help - puggsoy - 05-16-2015 Here you go: Code: endian big Unfortunately I can't make heads or tails of the extracted files, though. I gave them the "img" extension since they look more like images than anything else, but unfortunately I don't know how to convert them. RE: Extracting some .dat and .bin files, help - larsenv - 05-16-2015 OK, it worked. Thanks a trillion. I'm familiar of what it outputted for the nwc24_letter files, I can convert those. Now we need to figure out what the TV Friend Channel uses (I can wait a bit for that one...) RE: Extracting some .dat and .bin files, help - puggsoy - 05-17-2015 I'm curious, how do convert those extracted files? RE: Extracting some .dat and .bin files, help - larsenv - 05-17-2015 (05-17-2015, 04:56 AM)puggsoy Wrote: I'm curious, how do convert those extracted files? For the nwc24_letter files, you do the following:
Here's an example of what you will end up with: Or you can see all of the letters and envelope icons here. I haven't tried the other files though, but looked at a decrypted one from Mario Party 6 (they use the same compression) in a hex editor and it looks like it's similar to the files in TV Friend Channel maybe. Have you found out what the TV Friend Channel uses though? People ripped models like Mario Party 8 with some 3D ripping software but I don't want to have to do that for TV Friend Channel. |