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Maryo Buddahs - Printable Version

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Maryo Buddahs - arün - 10-21-2008

lolsup. I'm somewhat new to this stuff (I've been doing it on and off) and I'm not the greatest, but at least I try.

Now look.

[Image: FORESTLEVELBETA.PNG]

[Image: downpourdesert.png]

[Image: bigalpinearson.PNG]

[Image: lightbulblabyrinth.PNG]

[Image: bigzoo.PNG]

[Image: groovygraveyard.PNG]

[Image: chooseflavorplz.PNG]

[Image: uponthemountains.PNG]


RE: Maryo Buddahs - A.J. Nitro - 10-21-2008

Funny style, but nice. Also add Mario with blue overalls.


RE: Maryo Buddahs - Gold - 10-21-2008

wow, looks pretty rad Big Grin

Edit: I dunno, I like the red overalls, doesn't need blue if you ask me.


RE: Maryo Buddahs - arün - 10-21-2008

I don't like blue overalls on my Mario

Edit: I agree with Arthur. Because I do.

Anywho, my current avatar is pretty much how this looked a few months ago. I made it. Then I left it alone. And then I came back to it.


RE: Maryo Buddahs - CeeY - 10-21-2008

Nice cavestory style it makes the game look fun! Keep it up!


RE: Maryo Buddahs - arün - 10-21-2008

Yup, Heart Cave Story. It started off not so cavestory-ish, but it's pretty evident that's my inspiration later on. I've got a buddy who's learning C++ or # or something, he wants to try to code this. If he does, that'd be awesome.


RE: Maryo Buddahs - Desert Cat - 10-21-2008

These are awesome, I would still like to see the blue overall Mario under the alternate outfit list or whatever.


RE: Maryo Buddahs - Gold - 10-21-2008

I don't think those are alternate outfits so much as powers... Tongue


RE: Maryo Buddahs - Geo the Fox - 10-21-2008

The style is cool, but there's juss' a few stylistic choices that bug me... Especially that bullet bill... It's juss' not right whatchoo did to him, man... Bullet Bill is cooler than that. Oh, and what's the point of making him have flames behind him?


RE: Maryo Buddahs - arün - 10-22-2008

That's not bullet bill, it's bullet bob. If the level were to be real, once a bullet bob flies by, as they are nuclear powered and illegal in 3 different countries, they set anything flammable...on fire.

Also, SWR is pretty awesome. I use Sakuya.


RE: Maryo Buddahs - PrettyNier - 10-22-2008

Love it.

Though; If you're looking for this to be made into a game in any form then I'd recommend increasing the 'view size' or resolution to either 256x192 or 320x240; 256x192 at the minimum

Using a viewsize that small is unpractical


RE: Maryo Buddahs - GDKN - 10-22-2008

cape maro.
Big Grin

i'd lik to see that


RE: Maryo Buddahs - Geo the Fox - 10-22-2008

(10-22-2008, 12:28 AM)EmThree Wrote: That's not bullet bill, it's bullet bob. If the level were to be real, once a bullet bob flies by, as they are nuclear powered and illegal in 3 different countries, they set anything flammable...on fire.

Also, SWR is pretty awesome. I use Sakuya.

That's... uh... interesting. You should prolly make it into a game, then.


Also, oh hey another touhou fan. We should totally play some time. Totally.


RE: Maryo Buddahs - arün - 10-22-2008

Yeah, totally. I noticed that the screen size was really limited in the mock up and it would make it hard for the player as some jumps would be tricky. This one is based off of GBA screen size.

I'm no major touhou fan, I've only played a few of them, but sure!

Also, I"ve been wondering how I would animate the legs, I'm kind of stumped there. I want to create a walk sequence, but it is awkward with 1 px legs.


RE: Maryo Buddahs - Geo the Fox - 10-22-2008

Do something similar to Cave Story, I'd suggest. Those sprites have small/thin limbs too, for the most part. Or change the legs. If you could make it work, just make the walk/run sequence two-three frames.