problema - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: problema (/thread-27200.html) |
problema - Big Claudia - 05-29-2015 non so se capite l'italiano, ma h un problema con i tre modelli di charizard che ho scaricato, devo fare le fiamme ma sono in bianco e nero, come devo fare la simulazione con blender? ecco la foto http://i60.tinypic.com/2h861ck.png RE: problema - OS-PRIME - 05-29-2015 (05-29-2015, 09:22 AM)Big Claudia Wrote: non so se capite l'italiano, ma h un problema con i tre modelli di charizard che ho scaricato, devo fare le fiamme ma sono in bianco e nero, come devo fare la simulazione con blender? What he's essentially saying is that charizards flame is black and white, not red. RE: problema - Daxar - 05-29-2015 For getting the black out, you need to add a texture to the material, and set it to use that alpha, which involves setting the alpha to 0 on the material so it'll use the alpha from the texture. I tried making a step-by-step guide with photos for it, but lost my work halfway through, and now I'm away from my main PC. For the color itself, I would guess that they just colorized it at runtime, since the images themselves are black & white. Though I have no idea how to explain it all in Italian. I just got what he wanted from Google Translate RE: problema - TGE - 05-30-2015 Seems likely that the texture is a mask for the fire particle effect assuming that the fire is most likely animated |