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Larsenv's GC/Wii Graphic and Texture Ripping Tutorial - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Larsenv's GC/Wii Graphic and Texture Ripping Tutorial (/thread-27675.html) |
Larsenv's GC/Wii Graphic and Texture Ripping Tutorial - larsenv - 08-29-2015 Larsenv's GC/Wii Graphic and Texture Ripping Tutorial
Hi, I'm Larsenv and I wanted to make a tutorial on how to rip graphics for Wii Games based on the way I rip my graphics. It's fast and efficient and works on Linux, Mac, and Windows. This is the way I rip my stuff as well.
I wanted to make this tutorial since most rips/tutorials I see here say to use Dolphin for texture dumping. That takes a while to do and more time to find the sprites or textures you want out of hundreds or thousands of dumped and unorganized textures. So I wanted to write this.
Also, I might update this over time.
RE: Larsenv's GC/Wii Graphic and Texture Ripping Tutorial - Skessler - 08-07-2018 How do I have to write it for a bunch of .BRRES files? Do I just add it at the end? Also, the ISO extractor is not needed anymore, as in Dolphin, you can just go to Properties<Fylesistem and extract the cd-looking icon. PS: Also big thaks for the guide, if it wasn't for you, I would've gave up on Mac Ripping RE: Larsenv's GC/Wii Graphic and Texture Ripping Tutorial - Bloodiseq - 10-09-2020 what if i want to get an wbfs image from the ripped game files?? (10-09-2020, 01:37 PM)Bloodiseq Wrote: what if i want to get an wbfs image from the ripped game files?? |