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FF:Brave Exvius // BGM from .acb - Printable Version

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FF:Brave Exvius // BGM from .acb - MrAlbion - 09-25-2015

Made a thread for the sprites here: http://www.vg-resource.com/thread-27841.html
Realized I might be able to get some help with the BGM as well. ;P

Final Fantasy Brave Exvius {CBT cpk}

Archive: https://db.tt/BI3nLkEZ {24 Files/27.3MB}

I have absolutely no idea what to do with those.
Thanks.


Edit:
Archived BGMs in mp3 format: https://dl.dropboxusercontent.com/u/21020691/FFBE/soundtrack/FFBE%20mp3.rar

Soundcloud: https://soundcloud.com/nazta666/sets/ffbe-bgm

Kudos to TGE.


RE: FF:Brave Exvius // BGM from .acb - Struggleton! - 09-25-2015

Can't access the file Tongue


RE: FF:Brave Exvius // BGM from .acb - MrAlbion - 09-25-2015

(09-25-2015, 04:07 PM)ThatTrueStruggle Wrote: Can't access the file Tongue
Gah, my bad.
Edited post and put a public link for one of the files, uploading an archive with the rest into dropbox.


RE: FF:Brave Exvius // BGM from .acb - TGE - 09-27-2015

http://puu.sh/kq3nr.7z
Get QuickBMS, run 'ExtractAWB.bms' on the ACB files, then run 'awb_afs2.bms' on the newly extracted AWB files.
Run the extracted hca files through hca.exe (or put all of the hca files in one folder along with hca.exe and HCA2WAV.bat and run the bat file) to convert them to wav.


RE: FF:Brave Exvius // BGM from .acb - MrAlbion - 09-27-2015

(09-27-2015, 10:12 AM)TGE Wrote: http://puu.sh/kq3nr.7z
Get QuickBMS, run 'ExtractAWB.bms' on the ACB files, then run 'awb_afs2.bms' on the newly extracted AWB files.
Run the extracted hca files through hca.exe (or put all of the hca files in one folder along with hca.exe and HCA2WAV.bat and run the bat file) to convert them to wav.
Couldn't have made it easier, worked perfectly, thanks a ton!