Extracted model help with textures - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Extracted model help with textures (/thread-28047.html) |
Extracted model help with textures - Rabino - 10-24-2015 hello everyone... so... i extracted Guru-Guru's angry model from the legend of zelda using the method with the 1964 emulator, but when i open the model on 3dsmax or any other 3d modelling program, i get these messed up textures instead, but when i import it on unity 3d then change the wrap mode from repeat to clamp, everything works fine, but as soon as i export it back to obj, it gets messy again does anyone know how to fix it? since im going to print it with pepakura designer as papercraft model http://imgur.com/YjXdoMK http://imgur.com/ZnEpIpp |