Dragon Ball Z Extreme Butouden - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Sounds Resource (https://www.vg-resource.com/forum-112.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-116.html) +---- Thread: Dragon Ball Z Extreme Butouden (/thread-28143.html) |
Dragon Ball Z Extreme Butouden - Demonslayerx8 - 11-10-2015 I managed to unpack the .awb file within the 3ds game of DBZ Extreme Butoden, and noticed that it uses HCA in the header, but HCA2WAV doesn't work. I can supply a file or 2 if needed. Music files: https://www.dropbox.com/s/7yi2x7yv5y4tgk3/DBZ%20EB%20bgm_HCAs.rar?dl=0 Sounds and voices: https://www.dropbox.com/s/9vgfnate46sysb1/DBZ%20EB%20sound%20and%20voices.rar?dl=0 RE: Dragon Ball Z Extreme Butouden - Skyla Doragono - 11-10-2015 Yes, please provide a file or two. RE: Dragon Ball Z Extreme Butouden - Demonslayerx8 - 11-10-2015 sure thing, here's 4 HCA files. RE: Dragon Ball Z Extreme Butouden - Skyla Doragono - 11-10-2015 Hm... these are BGMs. Is HCA2WAV supposed to be able to read a file header that also includes a loop command? RE: Dragon Ball Z Extreme Butouden - Demonslayerx8 - 11-10-2015 that im not sure of... there is sfx and voices, but they're stored in .pac files RE: Dragon Ball Z Extreme Butouden - puggsoy - 11-10-2015 Upload a couple of .pacs, maybe we can unpack them. RE: Dragon Ball Z Extreme Butouden - Demonslayerx8 - 11-10-2015 i have the music, and the sound and voices on the first post. RE: Dragon Ball Z Extreme Butouden - Skyla Doragono - 11-10-2015 It looks like those pac files just contain .wav files. I used Hipster to decompress them, and it worked just fine. EDIT: Erm, well; they're not playing, so I guess it's not decompressing properly. EITHER WAY, I'm sure there's a BMS script that could descompress them properly. RE: Dragon Ball Z Extreme Butouden - Demonslayerx8 - 11-10-2015 ah really? awesome! RE: Dragon Ball Z Extreme Butouden - Struggleton! - 11-10-2015 (11-10-2015, 10:12 PM)Skyla Doragono Wrote: It looks like those pac files just contain .wav files. I used Hipster to decompress them, and it worked just fine. In reality those 'WAV' files, they're HCA files in disguise EDIT: After a bit of searching I found this: https://www.dropbox.com/s/nrbqg2awe9m1bf8/hca_decoder.exe?dl=0 just drag your HCA file on it and it'll decompress it to .WAV RE: Dragon Ball Z Extreme Butouden - Skyla Doragono - 11-10-2015 BAH; should have checked the header instead of assuming. They did seem pretty small for .wavs. RE: Dragon Ball Z Extreme Butouden - Demonslayerx8 - 11-11-2015 whoa... awesome o: it even works on the BGM too! |