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Export from BRRES Viewer with textures? - Printable Version

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Export from BRRES Viewer with textures? - FinalSmash - 12-22-2015

So I've managed to rip the models from Xenoblade Chronicles, and import them into and export them from BRRES Viewer. I exported as .obj, but  when I imported to Blender, the model is untextured. Is there any way to export so that the model is textured when imported into a modeling program?


RE: Export from BRRES Viewer with textures? - Pingus! - 01-03-2016

(12-22-2015, 05:47 PM)FinalSmash Wrote: So I've managed to rip the models from Xenoblade Chronicles, and import them into and export them from BRRES Viewer. I exported as .obj, but  when I imported to Blender, the model is untextured. Is there any way to export so that the model is textured when imported into a modeling program?
Did you:

A) get an .mtl file when exporting the obj?
B) press Alt+Z in Blender
C) UV Map the Textures


Regardless of this being in the wrong section, these might be your errorsSmile.