Textures Help *.ktx - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Textures Help *.ktx (/thread-28438.html) |
Textures Help *.ktx - Pingus! - 12-29-2015 Hey all, I'm ripping from the mobile game, DH Reloaded and, I managed to extract all of the meshes (deserialization was a pain) and now I have the associated textures. But, I was wondering, how do I apply these to the mesh? I know that it's not openable in it's current state, but I need to know how to open in blender. I will attach the mesh + the texture below. Thanks again! ~Eric sample.zip (Size: 51.29 KB / Downloads: 165) RE: Textures Help *.ktx - Kawasuzu - 12-29-2015 Use PVRTexTool to open up the ktx file. This is what the ktx file was, by the way: RE: Textures Help *.ktx - RatchetMario - 12-29-2015 Use https://community.imgtec.com/developers/powervr/tools/pvrtextool/ .ktx texture used on most mobile games. RE: Textures Help *.ktx - Pingus! - 12-29-2015 (12-29-2015, 02:09 PM)Kawasuzu Wrote: Use PVRTexTool to open up the ktx file. This is what the ktx file was, by the way: So now I have to apply that texture to the obj right? RE: Textures Help *.ktx - Kawasuzu - 12-29-2015 (12-29-2015, 02:31 PM)Anexenaumoon Wrote:Yes, that is correct.(12-29-2015, 02:09 PM)Kawasuzu Wrote: Use PVRTexTool to open up the ktx file. This is what the ktx file was, by the way: |