.MAT textures - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Textures Resource (https://www.vg-resource.com/forum-113.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-117.html) +---- Thread: .MAT textures (/thread-28535.html) |
.MAT textures - TeridaxXD001 - 01-12-2016 I was trying to extract models from the game Star Wars: DroidWorks, and the textures are in the .MAT format. The game uses the Sith engine, and the models and textures are the same format as the game Star Ware: Jedi Knight - Dark Forces II. The latter game has had a modding community in the past, so several tools have been made. I tried a couple of tools that convert the MATs into BMPs, but I don't really know how to use them. The resulting BMPs look like this: How do I get the clear texture? The tools can be found here: http://www.massassi.net/programs/ Here's a MAT file: rontbody.zip (Size: 9.8 KB / Downloads: 212) RE: .MAT textures - Pingus! - 01-12-2016 (01-12-2016, 07:00 PM)TeridaxXD001 Wrote: I was trying to extract models from the game Star Wars: DroidWorks, and the textures are in the .MAT format. The game uses the Sith engine, and the models and textures are the same format as the game Star Ware: Jedi Knight - Dark Forces II. The latter game has had a modding community in the past, so several tools have been made. I tried a couple of tools that convert the MATs into BMPs, but I don't really know how to use them. The resulting BMPs look like this:Wild guess, but is the alpha channel possibly on in this image? I probably have no clue what I'm saying, but that's what I think the issue is? RE: .MAT textures - puggsoy - 01-13-2016 It seems that .cmp files are supposed to contain the palette, without it it's given a junk palette. There should be some .cmps near the .mat files. RE: .MAT textures - TeridaxXD001 - 01-13-2016 (01-13-2016, 12:30 AM)puggsoy Wrote: It seems that .cmp files are supposed to contain the palette, without it it's given a junk palette. There should be some .cmps near the .mat files. I had a feeling that's what it was. Thanks. Now I've got this: |