After Ripping The Models... - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: After Ripping The Models... (/thread-28801.html) |
After Ripping The Models... - Aunonii - 02-23-2016 What the hell man? I'm really happy that i was a able to rip from photo kano FINALLY but .... this looks like something out of a horror game.... Like Teke teke fan game or something....Please god somebody help me How do i smooth all of this out? I am planning to actually import it to MMD and Xnalara later. I need help smoothing the characters out. Now i'm not looking for a shortcut infact i'm expecting about 30 minutes of work but this is NOT anime-friendly looking. By that i mean they don't look how they look in game. They look like scary poly-people plotting to slit your throat in your sleep RE: After Ripping The Models... - Ecelon - 02-24-2016 I use 2.49B and all you have to do, is click "SMOOTH" in the "EDITING" tab. I'm unsure if you can do it with a later release of Blender though. RE: After Ripping The Models... - Aunonii - 02-24-2016 (02-24-2016, 03:36 PM)Ecelon Wrote: I use 2.49B and all you have to do, is click "SMOOTH" in the "EDITING" tab. I'm unsure if you can do it with a later release of Blender though.Thanks. it kinda does. I managed to export them however they have no eyes in the actual PMX studio so now i has to go get them some eyes |