Using ripped instruments from a gba game I made this - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Sounds Resource (https://www.vg-resource.com/forum-112.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-124.html) +---- Thread: Using ripped instruments from a gba game I made this (/thread-28804.html) |
Using ripped instruments from a gba game I made this - Telespentry - 02-24-2016 This is the chiptune of Still Alive. I made it with the instruments from Sonic Advance 3 (ripped with gba_mus_ripper) and a midi of Still Alive. Took a lot of tweaking, especially of the main piano to get it to sound good. (not just a raw instrument replacement) I plan to make a bunch more and release my patched up soundfonts from gba games. (removes empty ids and sorts the instruments) RE: Using ripped instruments from a gba game I made this - pacmaniac - 02-29-2016 high, could you organise the soundfont into a gm set if posible? (02-24-2016, 09:37 AM)Telespentry Wrote: This is the chiptune of Still Alive. I made it with the instruments from Sonic Advance 3 (ripped with gba_mus_ripper) and a midi of Still Alive. Took a lot of tweaking, especially of the main piano to get it to sound good. (not just a raw instrument replacement) I plan to make a bunch more and release my patched up soundfonts from gba games. (removes empty ids and sorts the instruments) RE: Using ripped instruments from a gba game I made this - Telespentry - 02-29-2016 I can do the basics, but a lot of things it just doesn't have RE: Using ripped instruments from a gba game I made this - pacmaniac - 02-29-2016 thanks! (02-29-2016, 01:17 PM)Telespentry Wrote: I can do the basics, but a lot of things it just doesn't have |