Texture Help - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Discussion Boards (https://www.vg-resource.com/forum-133.html) +--- Forum: Help me! (https://www.vg-resource.com/forum-137.html) +--- Thread: Texture Help (/thread-28934.html) |
Texture Help - SporemanJake - 03-17-2016 I need help with this Mega Pinsir Model it's textures are messed up i would like a response ASAP Please RE: Texture Help - 11th - 03-18-2016 Did you download it from here, or did you try ripping it? I checked RTB's submission and it seems fine, aside from a few quirks on Blender's end. RE: Texture Help - SporemanJake - 03-18-2016 (03-18-2016, 07:41 PM)11th Wrote: Did you download it from here, or did you try ripping it? I checked RTB's submission and it seems fine, aside from a few quirks on Blender's end. I downloaded it from here RE: Texture Help - OS-PRIME - 03-22-2016 (03-18-2016, 09:39 PM)SporemanJake Wrote:Perhaps you could link the model and .blend file for me to check.(03-18-2016, 07:41 PM)11th Wrote: Did you download it from here, or did you try ripping it? I checked RTB's submission and it seems fine, aside from a few quirks on Blender's end. RE: Texture Help - SporemanJake - 03-22-2016 (03-22-2016, 10:13 PM)OS-PRIME Wrote:(03-18-2016, 09:39 PM)SporemanJake Wrote:Perhaps you could link the model and .blend file for me to check.(03-18-2016, 07:41 PM)11th Wrote: Did you download it from here, or did you try ripping it? I checked RTB's submission and it seems fine, aside from a few quirks on Blender's end. http://www.models-resource.com/3ds/pokemonxy/model/8357/ RE: Texture Help - SporemanJake - 04-18-2016 Still waiting for some help on this RE: Texture Help - 11th - 04-22-2016 You should upload your version of the .blend file so that we can see what's happening. I can't speak for OS, but I had no major problems with the one on tMR, so I can only guess what the problem might be. That said, I think I have an idea of what happened. When you import the model it looks white, right? (It's fine when it's rendered.) I'm guessing you went into edit mode and UV panel to fix that. Here's the problem, though: Despite being a single mesh, the model uses multiple materials. If you just select everything and set a texture then some parts will be wrong. You have to select the vertices assigned to each material and set them one at a time. Although I did accidentally stumble into a bigger problem. I can't seem to import the normal Pinsir model. (Accidentally misclicked it when importing the mega.) RE: Texture Help - SporemanJake - 04-22-2016 (04-22-2016, 02:31 PM)11th Wrote: You should upload your version of the .blend file so that we can see what's happening. I can't speak for OS, but I had no major problems with the one on tMR, so I can only guess what the problem might be.Well first the file did not come with a .blend file and 2nd i imported the model as is RE: Texture Help - SporemanJake - 04-23-2016 (04-22-2016, 05:56 PM)SporemanJake Wrote:Nevermind i fix it(04-22-2016, 02:31 PM)11th Wrote: You should upload your version of the .blend file so that we can see what's happening. I can't speak for OS, but I had no major problems with the one on tMR, so I can only guess what the problem might be.Well first the file did not come with a .blend file and 2nd i imported the model as is |