.FSB Issues - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Sounds Resource (https://www.vg-resource.com/forum-112.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-116.html) +---- Thread: .FSB Issues (/thread-28961.html) |
.FSB Issues - DrawingKyo - 03-22-2016 I extracted many different files from .fsb. At first I used the fsb extractor and received .celt files. Because I was unable to do anything with the .celt files, they were discarded. Next I used tw2unfsb (Witcher 2 extractor) and was able to get wav files with the voice clips. After adjusting all of the rates (bitrates or samplerates w/e they are called) I noticed that the sounds are cut off for nearly all of the extracted sound files. Is there anyway to extract the .fsb files without getting random sound parts cut off? RE: .FSB Issues - Pingus! - 03-22-2016 (03-22-2016, 07:11 PM)DrawingKyo Wrote: I extracted many different files from .fsb.Hey! Could you please upload the sample .fsb files so we may take a look? Thanks! ~Anex RE: .FSB Issues - DrawingKyo - 03-22-2016 The .fsb files are very large but here is the one I've been focusing on exclusively: https://drive.google.com/file/d/0B480m59KImiAeXFtV2tUTC1hV3c/view?usp=sharing I converted the rate to 88200 Hz (If you needed this). RE: .FSB Issues - Pingus! - 03-22-2016 (03-22-2016, 08:25 PM)DrawingKyo Wrote: The .fsb files are very large but here is the one I've been focusing on exclusively: no i need the original file. That way the sample rate hasn't been possibly messed up. It would probably be useful as I have a converter that could check it! RE: .FSB Issues - DrawingKyo - 03-22-2016 I see I see https://drive.google.com/file/d/0B480m59KImiAbWZfU0JQQW9fM00/view?usp=sharing It was extracted from this .vArc file. If it's not this I'm not sure what you mean RE: .FSB Issues - Pingus! - 03-22-2016 (03-22-2016, 09:48 PM)DrawingKyo Wrote: I see I see Kind of yeah, can you send me the fsb file you extracted from the archive? the one you get BEFORE you changed the sample rate? RE: .FSB Issues - DrawingKyo - 03-22-2016 Ohhh, I guess I didn't word the post very well, sorry about that. The FSB file itself was not edited in anyway after extracting it from the vArc file. The rates of the wavs from the extracted fsb were the only things that were modified. Then again, I lack confidence in my memory (lol) so here is a newly extracted fsb file: https://drive.google.com/file/d/0B480m59KImiAZjlGNTBOcFNRUUk/view?usp=sharing RE: .FSB Issues - Pingus! - 04-23-2016 Hey! Sorry for the late reply. I've managed to extract that FSB. Here's the link to the *.wav's: https://mega.nz/#!h99TQbTK!B9rZExdTn5MwMfusiMLRcqnj2QLmEi2WPEkSfnRNGVU Along with the *wav,s I've included a tool that I used to extract the FSB. Just drop the FSB into the folder FIRST! and THEN drop it onto the exe in there, and it should extract. Any remaining issues, reply back here. My apologies again for the late response. ~Anex RE: .FSB Issues - TheWinter - 04-23-2016 Permission to download the SW sounds? I watched some gameplay and I am hugely interested in the sound effect. RE: .FSB Issues - Pingus! - 04-23-2016 (04-23-2016, 07:57 PM)TheWinter Wrote: Permission to download the SW sounds? I watched some gameplay and I am hugely interested in the sound effect.Sure RE: .FSB Issues - TheWinter - 04-23-2016 (03-22-2016, 10:37 PM)DrawingKyo Wrote: Ohhh, I guess I didn't word the post very well, sorry about that. Hey, could you share the .FSB's for the monsters and Sound effects? RE: .FSB Issues - DrawingKyo - 04-24-2016 Thank you very much Anex! ^^ It's working perfectly now~ And Here are the FSB's that I found with Monsters and SFX https://drive.google.com/open?id=0B480m59KImiAejFHZkZuY1BsMU0 (It's a fairly large file so it took awhile to upload) |