Devils Third (unreal engine wii u titles) models - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Devils Third (unreal engine wii u titles) models (/thread-29086.html) |
Devils Third (unreal engine wii u titles) models - Merubokkusu - 04-14-2016 Been working on trying to rip models from devils third, I extracted all of the files from the .wud. Left me with .xxx (unreal engine packages) used Umodel running ps3 mode and was able to extract the model, but the textures come out glitched. Any clue how to fix this? Also this error in UModel Code: *** Failed to upload mip 2 of texture CubemapFace0 in format 0x83F3: error 0x501 RE: Devils Third (unreal engine wii u titles) models - TGE - 04-15-2016 Texture formats for the Wii U are different from the ones on the PS3. You'll have to wait for gildor to add Wii U support (well, if he wants to, anyway). RE: Devils Third (unreal engine wii u titles) models - Merubokkusu - 04-15-2016 (04-15-2016, 01:17 AM)TGE Wrote: Texture formats for the Wii U are different from the ones on the PS3. You'll have to wait for gildor to add Wii U support (well, if he wants to, anyway).Yeah I figured they were different. I doubt he will add support to it, as it only have a few games that use unreal. |