Yoshi Sample (GBA SDK demo game) Rips. - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: Yoshi Sample (GBA SDK demo game) Rips. (/thread-29087.html) |
Yoshi Sample (GBA SDK demo game) Rips. - Filler - 04-15-2016 If anyone doesn't know, Yoshi Sample is a tech demo included in the GBA SDK, made around in 1999 (What the uncompiled files say), since the leaked files were uncompiled, I can just sort the sprites in a manner to create sheets without having to use the game, nor emulator. (All of them are the animation frames sorted by bmps) It's basically a tech demo showing the GBA's features using Yoshi Story assets. Some of them have been altered, and there's original ones, too. Such as this pre-rendered Yoshi mountain abomination. (Really big pic, open it to see the details) Using Stencyl + GIMP. I can organize the frames into a single picture, then export it into Stencyl, which arranges the sprites in a sheet like format. This automates the process really, really quickly. Again, really big sprite sheet. Bullet Bill. RE: Yoshi Sample (GBA SDK demo game) Rips. - Ton - 04-15-2016 Weird, but cool! RE: Yoshi Sample (GBA SDK demo game) Rips. - josh98 - 04-15-2016 The physics/controls on that demo were weird... Nice rip! |