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Textures on ripped model have black lines everywhere - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Textures on ripped model have black lines everywhere (/thread-29375.html) |
Textures on ripped model have black lines everywhere - shoopdahoop22 - 06-11-2016 Earlier today, I decided to rip some models from the Bee Movie Game using Ninja Ripper. I imported the model into 3DS Max, and the UVs are in the correct places, but the model looks like a ceramic sculpture that was shattered and glued back together: ![]() What do I have to do in order to fix the model? RE: Textures on ripped model have black lines everywhere - sutinoer - 06-11-2016 Please rendering the model if you can see Black Linien test flip your maps. If you can not see the Black Linies i think its come from "prespective shaded". |