Mario RPG Cleanup - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: Mario RPG Cleanup (/thread-29465.html) Pages:
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Mario RPG Cleanup - Ton - 06-29-2016 Ok, I want to put this game to rest. Help me figure out what we need to do. Maps? Characters? Cutscenes? List em! -Smithy Factory Crane (Uses black, so it's impossible to capture) -Loads of spell effects -Ending post-parade scene -Level Up Screen -Battle Menu -Spinning sign animations (mushroom, star, etc) -Title Screen -Vista Hill (And Ending version) Anything else? Does anyone want to help me out? Please? RE: Mario RPG Cleanup - Ton - 07-03-2016 Hmm. The level up screen and the claw are both full of black. Does any person with vSNES know how wanna give it a shot? RE: Mario RPG Cleanup - Shade - 07-03-2016 Put this together real quick. What's missing? I'll be off for a little while but I'll fix any issues when I get back. Also, if someone could get me a ZSNES savestate of that factory crane I can go ahead and rip that too. RE: Mario RPG Cleanup - Ton - 07-03-2016 Nice! I was having trouble with the scrolling background. I couldn't get it to match up perfectly since it scrolls diagonally. Also the bonus stat spinning card is the only thing missing. RE: Mario RPG Cleanup - Shade - 07-03-2016 Level Up Screen Okey doke, should be done with this one then. EDIT: Bonus Vista Hill (not including the later version) RE: Mario RPG Cleanup - Ton - 07-04-2016 Perfect! And I can get you a savestate with the claw probably tomorrow. I'm going to try for the ending. Hopefully there aren't any unforeseen problems. :p RE: Mario RPG Cleanup - Ton - 07-04-2016 Hmm. I'm pretty sure the view from Vista Hill is the same as the title screen? Do we put them on the same sheet, or no? RE: Mario RPG Cleanup - Shade - 07-04-2016 I'd put it on separate sheets. RE: Mario RPG Cleanup - Shade - 07-04-2016 Was this ripped yet? Didn't see it. RE: Mario RPG Cleanup - Ton - 07-04-2016 Now that you mention it, probably not. I completely forgot about it. There's a side scrolling segment too... RE: Mario RPG Cleanup - Shade - 07-05-2016 Ah right. There's also a background and I think a different Mode 7 track that appears after the first side-scrolling segment. Cool, just wanted some confirmation on whether or not it's been ripped. I guess I'll go ahead and take care of that. RE: Mario RPG Cleanup - Shade - 07-05-2016 Moleville Mountain (3D Segments) Splitting it up in segments as to not make one sheet ridiculously big. Side-Scrolling portions coming soon. RE: Mario RPG Cleanup - Ton - 07-05-2016 You're an American hero. I swear I'll get off my ass and help shortly. Work. Ugh. RE: Mario RPG Cleanup - Ton - 07-07-2016 Welp. Intended to help today, but my computer has gone to shit. Sigh. RE: Mario RPG Cleanup - Ton - 07-07-2016 Ok, managed to get some stuff up and running, even if it's incredibly slow... For ending stuff I was going to put some scenes (Nimbus Land, Bowser's Castle, etc) on those respective sheets, but that leaves the Johnny scene in limbo since it has no connection to a previous area. Maybe the Sea? Or should I just put them all on one big "Ending" sheet? Also, for some reason the singing Toads and the pipe organ aren't considered sprites. They're a different layer. Maybe I'll go through again and see if I can separate them better. I was also reminded that I haven't done the flower from Star Hill. |