Zero Time Dilemma (*.std) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Zero Time Dilemma (*.std) (/thread-29472.html) |
Zero Time Dilemma (*.std) - Carpaccio - 06-30-2016 Hey all, we got the archives decompressed and such. Textures are plain DDS, but the models are something entirely new. They are extension ".std" with "ORB" header. I need to convert them to something useful, plain OBJ works for me. https://www.dropbox.com/s/jgfj52wvnhztlhg/100.zip?dl=0 RE: Zero Time Dilemma (*.std) - Hiccup - 07-21-2016 For anyone that is interested, see here: http://zenhax.com/viewtopic.php?f=5&t=2700 |