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Some type of compression for this game? (JoJo's Bizarre Adventure for the PS1) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Some type of compression for this game? (JoJo's Bizarre Adventure for the PS1) (/thread-29540.html) |
Some type of compression for this game? (JoJo's Bizarre Adventure for the PS1) - eureka - 07-15-2016 So, This is something I've been wanting to do for a while now. Basically, this is a port of the arcade game of the same name (it's pretty cool if you're into fighting games, I recommend it), and I was wanting to rip some sprites of it. ...The thing is, it seems to have some custom(?) compression on most of the sprites, and I don't exactly want to rip every sprite from VRAM. Basically, anyone think they can figure this out? Or if someone already has (which I doubt), can point me in the right direction. Sample: https://www.mediafire.com/?lk0h7dbby535vud |