Persona 4 Arena: Ultimax - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Persona 4 Arena: Ultimax (/thread-29598.html) |
Persona 4 Arena: Ultimax - Carpaccio - 07-22-2016 While this game doesn't have an awful lot of models, the final boss is a full model, and I really want to try ripping it... The only problem? Everything is bundled up in a massive 'bddata.bin' in the PS3 filesystem, and no one has been able to extract it (except one person being a snob and not sharing their tools.) I was wondering if someone could help me out with this? RE: Persona 4 Arena: Ultimax - Struggleton! - 07-24-2016 (07-22-2016, 11:38 PM)Carpaccio Wrote: While this game doesn't have an awful lot of models, the final boss is a full model, and I really want to try ripping it... If you could upload it I'd look at it RE: Persona 4 Arena: Ultimax - Carpaccio - 07-24-2016 I wasn't sure if I would be able to, but here it is! Fair warning, it's over 5 GB. Dropbox Link RE: Persona 4 Arena: Ultimax - Struggleton! - 07-29-2016 (07-24-2016, 09:15 PM)Carpaccio Wrote: I wasn't sure if I would be able to, but here it is! Fair warning, it's over 5 GB. Alright, from looking at it, it's PS3 SEGS data. You can dump the individual segs files by using this QuickBMS script: Code: get FULLSIZE asize Then you can decompress the individual segs data using this QuickBMS script: Code: # AR segs archives - Arc System Works (script 0.1.3) Warning: Use quickbms_4gb files on this; the normal version will stop extracting files from up to 4.37GB big, but if you use the quickbms_4gb, it will extract the segs files properly. RE: Persona 4 Arena: Ultimax - Carpaccio - 07-29-2016 Well, that seems to work, however running the resulting files again, ends up with a bunch of other weird formats. There are DDS, which apparently aren't proper DDS...then there's HIP and JONBIN. This I believe is everything related to the final boss. Dropbox Link RE: Persona 4 Arena: Ultimax - Struggleton! - 07-30-2016 This thread Skyla started seems to have quite a bit of info on these file types; if you're interested take a look here: http://www.vg-resource.com/thread-27359-post-601287.html?highlight=segs#pid601287 RE: Persona 4 Arena: Ultimax - Carpaccio - 07-30-2016 Well I've got some things working, but the Final Boss is a model, not a sprite...so we need a new method for him. |