Ninja Ripper + Blender = HEEEELP - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Ninja Ripper + Blender = HEEEELP (/thread-29737.html) |
Ninja Ripper + Blender = HEEEELP - HEXX5 - 08-22-2016 Ok so I'm fairly new. I've ripped from multiple games for personal use. (Phantasy Star Portable 2, Megaman Battle Network DS, and a few others) Now I've come across a new issue... I'm ripping models from Bleach: Shattered Blade for Wii and I'm using Ninja Ripper. Everything goes good untill I import the 200+ .OBJs into blender... first... it's ONE MODEL DX why is it broken into sooo many pieces?? Second, it's partially in T pose and partially in game pose... 0_o it's the weirdest thing. Can anyone give me any information on why this is happening and how to fix it?? Thanks in advance! |